VR Technology Set to Change the World of Gaming

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Virtual reality (VR) is one of those things that was often widely spoken about before it actually arrived on the scene. It used to be mentioned on TV shows, as one of the inventions that will come about in the future and change the world. Well, virtual reality is finally here, and after a slow start it seems ready to take the world by storm. Now, it seems that it has become one of those pieces of technology everybody has at home.

Arguably, one of the biggest growth areas of VR tech has been in gaming, where consoles and handhelds alike have been adapting their games for headsets and VR graphics for a while. For many people, it has been forecast that this was the industry that would benefit from virtual reality the most. Gaming is one of the few industries that actually embraces technology and innovation. For example, we’ve just seen the release of 4K-capable consoles such as the Xbox One X and the PS4 Pro; meaning games have been brought to life in terms of how they look and feel more than ever before. What virtual reality can do, though, is take the already raised bar and raise it even further.

Virtual reality is capable of providing players with a whole new—and much improved—gaming experience all around. When people put on a VR headset, be it the Oculus Rift or the HTC Vive for example; they are completely immersed into their own gaming world. The distinction between playing the game and being in the game means that no longer will somebody be sat in front of a television with a pad, jerking and tapping their hands to control their characters; there will be much more of a connection between game and player, perhaps a more “fluid” approach to it all.

Soft-gaming aside, other mobile and gaming related businesses have been looking at this from their own unique perspectives. Brands that specialize in creating their own casino games and slot games like the online casino brand mFortune, powered by Intouch Games, will most likely in the future consider the possibility of developing and releasing their own VR games, while major labels like Microgaming and Playtech will no doubt be including the technology in their upcoming blockbusters as well.

We’ve already seen extremely immersive games such as Crytek’s The Climb for the Oculus Rift demonstrate what virtual reality gaming is all about and developers are now piggybacking on this success and rushing to produce even better content. One could argue that—so far—it’s been a case that some of the games that have been rushed through development have been more on the basic side; but this is to be expected in virtual reality’s infancy. Companies are still coming to grips with the new tech, and exploring what is possible when it comes to developing games.

Over time we have started to see great improvement in terms of quality and the amount of content available. Not only that, but the hardware is getting better too. There is even talk that high-resolution headsets could be just around the corner, which would bring the visual aspect of VR in line with what people expect to see if they’re gaming on a console, for example. This would obviously be another huge step in the right direction for virtual reality, the gamers and the game developers.

Total immersion video games are what people want, but they require everything to be “right” too. Users want to be dazzled by the graphics and gripped by the content, and with time that will all come together. There is no doubt that virtual reality will change the world of gaming and take it in a complete new direction, and when it does, it will have few rivals to challenge it in the gaming universe.

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About Author

Tony Bradley is a social media, community, and content marketing professional--and also Editor-in-Chief of TechSpective. Tony has a passion for technology and gadgets--with a focus on Microsoft and security. He also loves spending time with his family and likes to think he enjoys reading and golf even though he never finds the time for either.